I'm trying to get the image from my HTC vive camera onto the viewport. I made a media player, attached the media texture and got the feed from the camera. I can place it on a plane as a texture and it shows fine, but when I make a HUD using the widget blueprint and try to place the media texture as the brush image, it won't let me.
This is basically what I'm trying to do but fullscreen. I can't do part 6 because it just shows a red box when I try to place the media texture, and it doesn't show up in the asset search. The use selected asset neither.
Any help would be appreciated!
Thank you :)
I solved it by rather than dragging the image widget from the common list I dragged the Media Texture asset from the Content Browser into the HUD Widget