Unity C# Scripting Collider


I am a new GitHub Student learning game development in Unity and C#.
I started the “Beyond the basics” Unity learning course and I am stuck on Delegates, Events and actions/ 5. Actions.

I followed every step and cannot seem to figure out why the Enemy does not get destroyed when a projectile hits it.
I know it might be an error in the scripts somewhere but I can’t seem to identify it after a fair bit of debugging.
(I don’t know how to put the code in this post yet as it is a lot and I would like some help with that as well :slight_smile: as I am new to GitHub)

Thank you in advance.

You can get the project files in this repository: