Procedural Terrain Biome Textures

So I have created a procedural Terrain in unity with the tutorials of Sebastian Lague. He used a shader to apply different textures for different heights. Now I want to add biomes and I just don’t know how to go about making different Colors on different Biomes

Hi @MCDoerfi,

Thanks for being a part of the GitHub community! We’re glad you’re here.

I wanted to jump in and mention that if you’re looking for help for this specific topic, you might want to try asking for help somewhere that focuses on biomes. It’s definitely possible that another GitHub user might have run into this same issue and can help, but the GitHub Community Forum focuses primarily on topics related to GitHub itself or collaboration on project development and ideas. We want to make sure you’re getting the best support you can, but this forum may not be the right place for this particular topic.

Best of luck!