I need to push a Unity project, but one of my files is a Unity scene (.unity) and is 250mb. I already installed LFS and tracked this file:
git lfs track "*.unity" git add .gitattributes
But when I try to push, i get the same error i got before doing it:
$ git push Uploading LFS objects: 100% (36/36), 273 MB | 0 B/s, done Enumerating objects: 192, done. Counting objects: 100% (192/192), done. Delta compression using up to 4 threads Compressing objects: 100% (105/105), done. Writing objects: 100% (106/106), 56.70 MiB | 3.28 MiB/s, done. Total 106 (delta 56), reused 0 (delta 0) remote: Resolving deltas: 100% (56/56), completed with 50 local objects. remote: error: GH001: Large files detected. You may want to try Git Large File S torage - https://git-lfs.github.com. remote: error: Trace: f8294b41f796452a459f39193e37e22f remote: error: See http://git.io/iEPt8g for more information. remote: error: File Assets/Scenes/Full.unity is 246.08 MB; this exceeds GitHub's file size limit of 100.00 MB To https://github.com/EXHOUL/Metalself.git ! [remote rejected] develop -> develop (pre-receive hook declined) error: failed to push some refs to 'https://github.com/EXHOUL/Metalself.git'
Is there something I’m missing? Thanks in advance