I have a giant Unity client project. It is 17 gB now, probably will end up being over 50 gB later.
How do I host this? Github doesn’t let you go over 2 gB. Can I host a private server and aim git at it?
I need to find another backup solution since Unity Collab is buggy. Right now I am just copying to zip drives. Git seems like the right choice. The problem is my project is too massive for github.